Summary Edit

Lone Grove is one of the first levels that is healed entirely by merging objects next to identical ones on dead land, which pulls those objects off dead land to instantly heal it, while also triggering "Heal Extenders". Done correctly, it is a rather quick level.

Walkthrough Edit

Be sure to activate all the extenders as you are able. They activate on their own after a short while, but this does NOT count for the goal on this level.

⦁ Merge Grass Dragon Eggs and trigger 3 extenders (one of them chained after activating the first two)

⦁ Merge Emerald Plains Grass and trigger Extender

⦁ Merge Fruit Tree Saplings at top and trigger extender

⦁ Merge Ruby Grass at bottom

⦁ Merge Green Dragon Eggs at right and trigger extender

⦁ Merge life flower sprouts (clovers) at bottom right and trigger two chained extenders

⦁ Merge Tanzanite Grass at top and trigger extender

⦁ Merge life flower sprouts (clovers) at top right

⦁ Merge life flowers at bottom right

⦁ Merge Blue Life Flowers at top right

⦁ Merge Fruit Tree Seeds at right

⦁ Merge Fruit Tree Saplings at right

⦁ Merge Young fruit Trees

⦁ Merge Statues at bottom

Step 1

Lone Grove - 1 - Merge Eggs

Step 2

Lone Grove - 2 - Merge Green Grass

Step 3

Lone Grove - 3 - Merge Seeds or Saplings

Step 4

Lone Grove - 4 - Merge Ruby Grass

Step 5

Lone Grove - 5 - Merge Green Egggs

Step 6

Lone Grove - 6 - Merge Life Flower Sprouts

Step 7

Lone Grove - 7 - Merge Tanzanite Grass

Step 8

Lone Grove - 8 - Merge Life Flower Sprouts

Step 9

Lone Grove - 9 - Make a Blue Life Flower

Step 10

Lone Grove - 10 - Merge Blue Life Flowers

Step 11

Lone Grove - 11 - Make another Young Fruit Tree

Step 12

Lone Grove - 12 - Merge Young Fruit Trees

Step 13

Lone Grove - 13 - Win!

Trivia Edit

In the original Mazza Studios version, Super Dead Land used to require 10000 essence to heal, instead of reading "Immune". This used to cause some players to get stuck, thinking Super Dead Land needed to be healed with Life Essence, which would take an improbably long time.

This page was created by this post.

Community content is available under CC-BY-SA unless otherwise noted.